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					Arm Cannon Blast
 
					Deflection
Avoids enemy attacks made during the round it is used.
This ability always goes first.
 
					Build Turret
Builds a turret that assaults the enemy team's front pet, dealing 9 Mechanical damage each round. 
Each turret lasts 4 rounds.
 
					Launch Rocket
First use: Creates a rocket. 
Second use: Launches the rocket, dealing 45 Mechanical damage.
 
					Dive Bomb
 
					Crush
Crush the enemy, dealing 22 Humanoid damage.